
The Gears of War maps below are a series of maps that I made while taking a level design class with Patrick Curry, lead designer of Stranglehold and now a lead designer at Wideload Games. The first four levels below were created completely on my own and they were each completed within a week's time frame. The final and fifth map, Port Hidor, was created within a team of four and was a solid thirty to forty five minutes worth of game time when played by players not on the development team. Port Hidor was created within a two week time frame and all of these levels were made in early 2008.
Level 2: Chateau (Screencaps) |
Level 3: Seaside Plaza (Screencaps) |
Level 4: Basement Warehouse (Screencaps) |
Port Hidor (Screencaps) |



