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     The Gears of War maps below are a series of maps that I made while taking a level design class with Patrick Curry, lead designer of Stranglehold and now a lead designer at Wideload Games. The first four levels below were created completely on my own and they were each completed within a week's time frame. The final and fifth map, Port Hidor, was created within a team of four and was a solid thirty to forty five minutes worth of game time when played by players not on the development team. Port Hidor was created within a two week time frame and all of these levels were made in early 2008.

Level 2: Chateau
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Level 3: Seaside Plaza
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Level 4: Basement Warehouse
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Port Hidor
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(Screencaps)








Tony Perkins; CS14 Productions